World of Champions - Power of the Void

Power of the Void · Turn-based space extraction

How far can your scout push before the capacitor dies?

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The sortie

One loop. Real stakes.

Survey fog-covered hexes, fill the hold, fit hardpoints, and fight when sensors lock - in the browser, zero install. This is the playable wedge into a turn-based space MMO.

Scout extracting ore on a fog hex grid
01Extract

Push the fog. Fill the hold.

Click a cell - your scout flies the path at the H/S you set. Entering a hex permanently reveals neighbors; fog stays dark until you earn it. Deploy the mining drone on rich rock, haul ore into cargo, and decide how deep to push before hostiles close the gap.

Modular scout hardpoint fitting bay
02Fit

Hardpoints decide the sortie.

Modules, weapons, ammo pools - loadouts that change extraction risk and contact survival. Same steel panel language as the live ship HUD: hull, energy, cargo, and the bay you reconfigure between runs.

Neural sector map of linked star systems
03Jump

Chart the neural net.

Linked systems across the sector. Rim lanes stay cooler; deeper folds run hotter. Pan the map, pick a node, drop into the hex field - then extract what your hold can carry.

On the grid

What you actually fly

Concrete systems shipping in the browser prototype - not a trailer checklist.

Fog of war

Unrevealed cells stay black. Entering a hex permanently opens neighbors within reveal radius - pathfinding and threats live on what you have earned.

Hull & capacitor

Energy ticks first, then hull. The bottom dial shows speed in hexes per second - throttle between careful survey and a fast extract run.

Turn combat

When a hostile enters vision range, movement snaps to one adjacent cell per turn. Click to fire; projectiles resolve, then the enemy answers. Win the contact - keep the haul.

Proof over vapor

Launch the extraction slice today. Frontend wedge first; persistence, accounts, and the full MMO layer expand next - shaped with the fleet that shows up early.

Sharp acquisition wedge

Hex tactics + ship fitting + extraction. Built for short browser sessions now, with mobile and Steam as planned lanes - never sold as live until they ship.

Community before persistence

Waitlist and Discord capture scouts who want launch notes, playtests, and a voice in how the persistent void grows.

Roadmap

Every screen - starting on web

Toward a turn-based space MMORPG across browser, mobile, and Steam / PC. Today you can launch the scout in any modern browser.

Space Fleet

Join World of Champions - Power of the Void

Get launch notes for the browser prototype - and opt in for mobile & Steam updates. Double opt-in: we email a confirm link first. No spam, no fake urgency timers.

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Launch the scout

A turn-based space MMORPG in the making - start with the extraction slice you can play today.